Award-Winning Music Software looking for Mac OS X Developer (Remote)

Miami, Florida, United States | Full-time | Partially remote

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We are known for building award-winning music software. Our flagship products are called Mixed In Key and Captain Plugins: https://mixedinkey.com and https://mixedinkey.com/captain-plugins/ 


We want you to build the next generations of this software with us


Get to know us:

1. Our team is global, and everyone works remotely

Our team lives all over the United States, Canada, United Kingdom, Russia, Poland, Netherlands, and Latvia. You can work remotely from anywhere in the world as long as you're available part of the day (EST time) for collaboration

 

2. We hire great developers

  • The company was started by a developer, so he can read your code and help you solve problems
  • The first Mac developer who joined the team 14 years ago is still on the team, working on new products every day
  • We never outsourced our software development to other companies, so we own and maintain 100% of our source code. We know our code inside-out, so we can always help you
  • We've written 30+ codebases with just 2-3 developers on each one. We work in small teams (1-3 developers, 1 QA, 1 designer on each task)
  • You will have a healthy live-work balance. We don't have crunch time. Our team is kind and talented, and loves to collaborate with each other
  • We prioritize quality

3. You'll learn a lot from this job

Our software is more complex than most products. You'll learn a lot from working on it.

Your teammates are friendly, talented and polite. If you're looking for collaborators and mentors, you'll find them.


4. Our goal is to teach our fans how to compose great music

We launched a new product called Captain Plugins. Magazine press and our fans loved it, so we have a wish list of hundreds of feature requests and ideas on what to build next. That is why we're hiring -- we have a lot of interesting work

Here's the YouTube video showing how the plugin works:

https://www.youtube.com/watch?v=4gVF7XW2bPw&list=PLcyutjSZFlPpsgT0MPj6fFaa57EZo_Zhe

 

One of the best testimonials we've gotten is that "These plugins close the door on the past." They are a brand-new way to write music and create songs from scratch.

5. Skills & requirements

1) A very solid understanding of Objective-C

2) Some knowledge of Swift

3) Optional, but nice to have: C++ knowledge, so you can integrate audio engines with new front-ends written in Obj-C

4) Any experience in CoreAudio and/or AVFoundation would be a big plus

5) Doing something hard - like 3D rendering, or OS-level stuff, or whatever — everything that goes beyond making basic iOS apps

6) Knowledge of music and music theory is helpful but not required

7) Natural curiosity for how things work

8) Taking a lot of initiative. This is part of the job requirement - we hire people who take initiative

9) Desire to work from home. You can work 4 days a week (Tuesday-Friday, or Monday-Thursday), or 5 days a week depending on your preference. We don't hire for less than 32 hours per week

 

Send us an email

We're not a big anonymous corporation, we're a small team of developers who love making music tools. If you want to join us, send us an email at the address below. Show us your work.